package com.phuc.game.andPuzzle.sprite;

import org.anddev.andengine.entity.sprite.AnimatedSprite;
import org.anddev.andengine.util.constants.TimeConstants;

import com.phuc.game.andPuzzle.PlayingActivity;
import com.phuc.game.andPuzzle.engine.TextureCommon;

public class Background extends AnimatedSprite implements TimeConstants {

	public static final int SIZE_WIDTH = 400;
	public static final int SIZE_HEIGHT = 600;
	
	Cell cell;
	int index;
	
	public Background(TextureCommon texture) {
		super(0, 0, PlayingActivity.SCENE_WIDTH, PlayingActivity.SCENE_HEIGH,
				texture.getFaceTiledTextureRegion());
	}
}
